P+ - Giga Bowser - Action - 0xa1 SmashSwingItem

Entry Script

  1. CreateInterrupt { interrupt_id: None, action: ThrowItem, requirement: (CharacterExists) }

Exit Script (Common)

  1. Subroutine(DashSwingItem Exit 0x1830c)
  2. if ((InternalConstantInt(HeldItem) Equal scalar(33)))
    1. UnknownEvent { namespace: 0xc, code: 0x12, unk1: 0x0, arguments: [Value(2)] }